My Contribution
I was responsible for creating the UI within VR, figuring out how the users would select building and see each buildings stats. In order to help visualize it, I created motion mockups that helped our developers replicate the idea.
Asset Collaboration
Part of the project involved collaborating with other designers on our team to create a cohesive design system. We worked together to make sure that 3D assets would work well within the UI and match the style we established. Here are the final 3D assets that we used in the VR experience.
Event Demo
At the event space, I was also responsible for creating the Hologram table, as well as a tutorial animation to onboard users before getting into virtual reality.
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